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  VRay Home  ::  VRay Documentation Home ::  VRay Renderer Parameters  ::  VRay2SidedMtl parameters

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Search Keywords: translucency, 2sided, VRay2Sided

In every pyramid, there is a VRayLight (Sphere type), which are the only light sources in the scene.

The setup of the VRay2SidedMtl includes a VRayMtl in the Front Material slot, and Check-Box Off.

That means VRay will use the same material for the Back one as well.

The VRayMtl (Front material) has a diffese Bitmap, and for the opacity - a procedural Output map.

Example 1: Translucency value (Front vs Back material)

VRay Documentation - VRay2SidedMtl examples

VRay Documentation - VRay2SidedMtl examples

Opacity: off, Translucency: 0.2 (more of FrontMtl)
Opacity: 0ff, Translucency: 0.8 (more of BackMtl)
VRay Documentation - VRay2SidedMtl examples VRay Documentation - VRay2SidedMtl examples
Opacity: 0.5, Translucency: 0.2 (more of FrontMtl)
Opacity: 0.5, Translucency: 0.8 (more of BackMtl)

Example 2: Other examples using the VRay2Sided material

VRay Documentation - VRay2SidedMtl examples

VRay Documentation - VRay2SidedMtl examples

Slim Curtain Look
Paper Lamp
VRay Documentation - VRay2SidedMtl examples VRay Documentation - VRay2SidedMtl examples
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