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Search Keywords: unsupport, raytrace map, reflect/refract, flat mirror, raytrace, advanced lighting, matte/shadow, raytraced shadow, translucent

As a rendering plugin for 3dsmax, VRay supports most of the standard 3dsmax features and many of the 3rd party plugins. However, some features of 3dsmax are not supported or work only partially. The most common of these are listed below.

Note that the list is not complete; there may be other 3dsmax features which do not work or work only partially with VRay.

In many cases, VRay provides replacements for unsupported standard features; those are noted wherever applicable.

Maps

Raytrace map

This map is not fully supported by VRay; using it with VRay is not recommended as it can lead to artifacts in the image. Use the specific VRayMap instead.

Reflect/refract map

This map is not supported by VRay; using it with VRay is not recommended. VRay does not provide equivalent functionality, but you can use the specific VRayMap instead.

Flat mirror map

This map is not supported by VRay; using it with VRay is not recommended. VRay does not provide equivalent functionality, but you can use the specific VRayMap instead.

Materials

Raytrace material

This material is not fully supported by VRay; using it with VRay is not recommended as it can lead to artifacts in the image. Use the specific VRayMtl instead.

Advanced lighting override

This material is not supported by VRay. Some of its functionality is available in the VRayMtlWrapper material.

Matte/shadow

VRay only partially supports this material. Specifically, the Opaque Alpha parameter is not supported. The standard Matte/shadow material will also not pick up GI shadows. Instead, extended matte/shadow capabilities for VRay are available in the VRayMtlWrapper material or in the VRay Object Settings.

Shadow types

Raytraced shadows

This shadow type does not work with VRay; using it is not recommended as it can lead to artifacts in the image. Use the specific VRayShadows instead.

Shaders

Translucent Shader

This shader is not supported by VRay; using it is not recommended. Use the translucency options in the VRayMtl material instead.

Antialiasing filters

Plate match/MAX R2

This filter is not supported by VRay. Using it will produce an entirely black image.

Standard render elements

VRay does not support the standard 3dsmax render elements, but instead supplies its own, both for normal rendering and for texture baking. See the Render elements section for more information.

Exposure control

VRay supports exposure control only partially. Exposure plugins that require presampling of the image (Automatic exposure, Linear exposure) or separate render elements (Pseudo Color exposure) will not work properly with VRay. Of the standard 3dsmax exposure control plugins, only Logarithmic Exposure control is fully supported. You can also use VRay's own Color mapping mechanism. See the Color mapping section for more details.

Texture baking

You must use the VRay texture baking elements (e.g. VRayCompleteMap instead of CompleteMap etc). See the section on Texture baking for more information.

Lights

Skylight

The standard 3dsmax skylight is not supported by VRay and may crash the rendering if used. Instead, use the Dome mode of VRayLight, or the GI Environment override option in VRay's Environment rollout.

  

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Learn 3ds Max and VRay From The Pros
ArchInteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.
 
Archinteriors Vol. 13 Archinteriors Vol. 14 Archinteriors Vol. 15
Learning VRay - Archinteriors Vol. 13 Learning VRay - Archinteriors Vol. 14 Learning VRay - Archinteriors Vol. 15

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