Subscribe to our newsletter and receive new product announcements, special
sales, coupons and more! Your email address is never shared, is always kept
strictly confidential and you can unsubscribe at any time.
The VRayBmpFilter texture map is usually useful for displacement maps,
created in external programs (like ZBrush, for example) where exact
placement of the map is very important. The VRayBmpFilter map produces a
smooth map by interpolating the bitmap pixels, but without applying any
additional blurring or smoothing. This is not possible with the default
Bitmap texture of 3dsmax.
Parameters
Bitmap - this is the bitmap file. This can
be in any format supported by 3dsmax.
U offset - allows to position the bitmap
more precisely; the value is in pixels of the bitmap.
V offset - allows to position the bitmap
more precisely; the value is in pixels of the bitmap.
Flip U - flips the bitmap in the
horizontal direction.
Flip V - flips the bitmap in the vertical
direction.
Channel - mapping channel from which the
UV coordinates are derived.
Get the latest info on new products and special offers.
Or check out our ebay store - Discounted items
Pre-Sale and Post Sale
Support
We have years of real world production experience and
our knowledgeable staff can provide you the support you need for your
pre-sale or post sale questions.