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Archinteriors Bundle

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ArchModels, ArchInteriors, and/or ArchExteriors

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The VRay rendering system has many advanced features; here only some of them are listed. For a full list of all VRay modules and options, please see the help index.

Features of VRay 1.5

  • True raytraced reflections and refractions (See: VRayMap)
  • Glossy reflections and refractions (See: VRayMap)
  • Area shadows (soft shadows). Includes box and sphere emitters. (See: VRayShadow)
  • Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps. (See: Indirect illumination)
  • Motion Blur. Includes Quasi-Monte Carlo sampling approach
  • Depth-Of-Field camera effect.
  • Antialiasing. Includes fixed, simple 2-level and adaptive approaches. (See: Image sampler)
  • Caustics (See: Caustics )
  • G-Buffer (RGBA, material/object ID, Z-buffer, velocity etc.) (See: G-Buffer)
  • Render elements (Diffuse, Reflection, Refraction, GI etc.) (See: Render elements)
  • An optimized material for faster rendering and special effects like translucency (See: VRay material)
  • G-buffer based antialiasing. (See: Image sampler)
  • Photon mapping (See: Global photon map)
  • Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations. (See: Indirect illumination)
  • Reusable caustic and global photon maps (save and load support). (See: Caustics and Global photon map)
  • Motion blur with analytic sampling
  • True HDRI support. Includes *.hdr, *.rad image loader with proper texture coordinates handling for both cubic and angular maps. Map your images directly without distortions or cropping.
  • Native area lights for physically correct illumination. (See: VRayLight)
  • Native material for more physically accurate and faster materials calculations. (See: VRay material)
  • Distributed rendering for utilizing all of your studios computers. Based only on TCP/IP enables one to connect through the Internet as well. (See: Distributed rendering)
  • Different camera types: fish-eye, spherical, cylindrical and cubic cameras (See: Camera)
  • Displacement mapping. Includes a fast 2D bitmap algorithm as well as true 3D displacement mapping. (See: Displacement mapping)
  

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Populate your scenes quickly and professionally with Evermotion's 3D Archmodels!

Evermotion Archmodels Vol. 70

Add top quality props to your scene within minutes. Archmodels provides professional high quality 3D models for your visuals.

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Learn 3ds Max and VRay From The Pros
ArchInteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.
 
Archinteriors Vol. 13 Archinteriors Vol. 14 Archinteriors Vol. 15
Learning VRay - Archinteriors Vol. 13 Learning VRay - Archinteriors Vol. 14 Learning VRay - Archinteriors Vol. 15

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