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While VRay works with most of the standard Max lights, materials and maps, it also includes several additional plugins which offer functionality not found in Max itself. They are specially optimized for work with VRay and using them instead of the standard ones can increase rendering speed significantly.

The VRay rendering system includes the following plugins for 3dsmax(tm):

VRay renderer The VRay renderer plugin
VRayMtl A specialized VRay material supporting (glossy) reflections/refractions, absorption, sub-surface scattering etc.
VRayMtlWrapper A specialized VRay material that allows you to specify additional rendering parameters for any material.
VRayLight An area light plugin
VRayShadows A raytraced shadow plugin (sharp and area shadows)
VRayMap A map for adding (glossy) VRay reflections/refractions to non-VRay materials
VRayHDRI A map for loading HDR images (.hdr file extension) and mapping them as environments
VRayEdgesTex A map that shows mesh edges (useful for wireframe-style rendering)
VRayDisplacementMod A modifier that enables the VRay displacement for an object
VRayFur A plugin that generates simple render-time fur
VRayProxy A plugin that allows you to specify render-time geometry that will be loaded from an external file
VRayPlane A geometry plugin that implements an infinite plane primitive.
VRayToon An atmospheric plugin that produces simple cartoon-style effect.
VRayBmpFilter A plugin for loading texture maps without filtering.
  

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Evermotion Archmodels Vol. 70

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