|

VRay for Maya Special: Free Advanced Maya character modeling DVD, free domestic ground shipping, free VRay t-shirt and more with purchase of VRay for Maya!
V-Ray - the renderer of choice for big studios around the world is now available for Maya!
Receive photorealistic results fast with this renderer!
The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources. Chaos Group provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries.
Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. With official release of V-Ray for Maya in August 2009 V-Ray rendering solutions confirmed their image of indispensable tool that is always there help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.
Our gifts to you with your purchase of VRay for Maya :
1. One free Advanced Maya Character Modeling DVD
2. Free Ground Shipping
3. Free VRay T-shirt
4. Free installation support via our toll-free phone number
1-800-548-1578
5. 20 minutes free tech support on VRay usage
*** Available for US, Mexico and Canada only. Other Nations must purchase from their local dealers, per request of Chaos Group (makers of VRay).
** All licenses are non-transferable once registered.
Once having purchased the product, the end user will not be allowed to transfer or sell their rights to third parties.
See it in action! Demo Videos for VRay for Maya are now online:
Demo 1 - introduction 7:49
Demo 2 - global illumination basics 9:34

Get the total package when you purchase from Trinity3D!
- A WIBU hardware key for licensing is shipped to you
- An online account at ChaosGroup.com for downloads of the VRay installer
- An online account at the VRay official forums (limited to VRay Advanced Owners) for discussion and support. This is an excellent resource for active users to solve problems.
- Ability to download VRay for any version of Maya from version 8 to current. Both 32 and 64 bit installers are available.
- Ability to run (simultaneously) VRay on any version of Maya from 8 to current on one workstation
- Ability to render VRay on up to 10 render slave machines.
- Ability to render VRay in "Distributed" mode where "spawner" on slave machines will contribute buckets to a primary machine. Up to 10 computers may contribute buckets.
- Ability to float VRay on your network so that any one workstation can interact with VRay in Maya.
- Documentation is online and updated with new versions
- Tutorials are online
- Current policy is for unlimited future updates of VRay Advanced until version 2.0.
- Installation and limited usage support from Trinity Animation
Download VRay for Maya Product Leaflet (pdf)

VRay for Maya Key Features
Core Architecture
Multi-platform object-oriented API
Fully multithreaded core
Unified sampling system based on Schlick sampling
Distributed rendering
Efficient shading system specifically optimized for raytracing
Modular architecture - many components of the system can be replaced with custom ones
Geometry
Efficient geometry handling
True instance rendering
On-demand dynamic geometry creation (.vrmesh files, converter for .OBJ, .PLY, .GEO files included)
On-demand geometry loading from disk files
Displacement mapping
Catmull-Clark and Loop subdivision surfaces
Extensible with custom geometric primitives through the V-Ray SDK
Particle rendering & particle istancer
Image Sampling
Three different image sampling methods
Full-scene anti-aliasing
Progressive path tracing
Support for additional render elements (diffuse, reflection, GI, etc)
Advanced color (tone) mapping controls
Extensible with custom image samplers through the V-Ray SDK
Illumination
Physically accurate full global illumination solutions
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
Physically accurate area lights
Efficient illumination from HDR environments
Procedural sun & sky models
Extensible with custom lights through the V-Ray SDK
Shaders
Physically plausible materials
Blurry reflections/refractions
Accurate hilights
Set of fast Sub-surface scattering shaders
Support for efficient material layering
Extensible with custom shaders through the V-Ray SDK
Camera Effects
Depth-of-field with bokeh effects
Accurate motion blur
Physical camera model
Extensible with custom cameras through the V-Ray SDK
Extras
Extended matte/shadow capabilities
Texture baking of any render element (GI, lighting, etc)
Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
Integration with Maya
All features accessible from within Maya (no external applications required) Standalone version included (10 licenses)
Support for many of the standard Maya shaders, lights, materials, procedural and utility textures
Supported Autodesk Maya platforms
Autodesk Maya 2008, Autodesk Maya Complete 2009, Autodesk Maya Unlimited 2009, Autodesk Maya 2010 (32-bit and 64-bit)
System Requirements
A computer with Autodesk Maya 2008, Autodesk Maya Complete 2009, Autodesk Maya Unlimited 2009, Autodesk Maya 2010 software;
Supported OS: Microsoft® Windows Vista® Business (SP1 or higher), Microsoft® Windows® XP Professional (SP2 or higher), 32-bit or 64-bit versions (64-bit is recommended); Red Hat® Enterprise Linux® 5.3 WS (64-bit) ; Fedora™ 8 operating system (32-bit and 64-bit) ; Apple® Mac OS® X 10.5.7 or higher operating system (32-bit and 64-bit);
Intel Penium III or compatible processor at 400 MHz minimum (dual Pentium IV or AMD Opteron or later recommended);
Minimum 128 MB RAM and 350 MB swap. For best performance are recommended 4 GB or more RAM, 4 GB or more swap file.
Intel Penium III or compatible processor at 400 MHz minimum (dual Pentium IV or AMD Opteron or later recommended);
Minimum 128 MB RAM and 350 MB swap. For best performance are recommended 4 GB or more RAM, 4 GB or more swap file.
Copyrights
V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Autodesk and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Microsoft, Windows and Windows XP are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Apple, Mac and Mac OS are trademarks of Apple Inc., registered in the U.S. and other countries. Linux is a registered trademark of Linus Torvalds in the U.S. and other countries. All other brand names, product names, or trademarks belong to their respective holders.
Testimonials
Christopher Nichols
VFX Supervisor
Having used V-Ray in production for many years, and having been involved in large Maya centric pipelines, it was great to finally put the two together. Now that V-Ray can work inside Maya in virtually the same way that it operates in 3ds Max, it allows for a more flexible pipeline that would allow for the same high quality output that you expect from V-Ray. Being centered on a solid V-Ray Standalone pipeline allows you to use V-Ray within Maya, and have your whole renderfarm operate outside of Maya. It also operates nicely within a Windows or Linux or Mac pipeline which allows for even greater flexibility regardless of the size of your project.
Robert Nederhorst
VFX Supervisor at Radium/ReelFX
Working V-Ray as a fully adaptive system allows our VFX team to deal with every glossy calculation as an antialiasing issue which makes setup so much easier and render times actually faster! It's the ease of setup and simple methods to deal with common problems that are great for VFX. All of us in the industry have less and less time to work on things these days so being able to rapidly get to our vision is important. V-Ray absolutely helps in that.

Free Domestic ground shipping
NOTE: We can only ship to the USA, Canada, and Mexico. Other Nations must purchase from their local dealers, per request of Chaos Group (makers of VRay).
$25 Shipping Charge for products shipping to Canada or Mexico.
Click here to purchase!
|